3d ripper dx для windows 7 скачать

3d ripper dx для windows 7

3d ripper dx для windows 7.
- capture all geometry, textures and shaders, rendered during single frame; - import captured geometry into 3D Studio Max or Maya; - see what exactly has been drawn by each individual draw call; - see renderstate, textures, vertex streams, index stream, vertex declaration, vertex and pixel shaders (including HLSL source code if available) of each individual draw call. 3D Ripper DX supports only DirectX 6.x, 8.x and 9.x applications. OpenGL, older versions of DirectX and software renderers are not supported. Import plugin should work with 3DS Max versions 5.0-9.0, 2009 and 2011.

Version 1.8.1 --------------------------- - increased stability; - fixed crashes due to out of memory; - better instancing support; - minor fixes; Version 1.8 --------------------------- - DirectX 6 support ( beta ) - 3ds Max 2011 [Design] plugins; - 3ds Max 2009 plugins - 3ds Max 2010 [Design] 64-bit plugin; Version 1.7 --------------------------- - "Global monitoring mode" now works on Vista/Windows7; - 3DS Max 2010 Design 32-bit plugin; - better support for DirectX 8 applications; - better support for VS3.0 ('whole mesh is planar' fix); - vertex and pixel shaders disassembly is saved properly for DirectX 8 apps; - better FOV determination; - support for Direct3D9Ex; - better interception (LoadLibraryEx); - minor fixes; Version 1.6rc1.3 --------------------------- - added DirectX 8.0 suport; - float renderstates now correctly displayed; - FOV determination enchanced; - fixed bug in global monitoring mode shutdown; - fixed bug in fixed vertices processor; - fixed bug in QueryInterface(); - added check for DirectX runtime installation; Version 1.5 --------------------------- - automatic FOV and Aspect ratio determination; - FOV input editbox moved to import plugin interface; - hooking strategy has been changed. New method is less intrusive and more stable; - removed dependency from installed DirectX 9.0 update version. Works fine with any version; - Updated to DirectX 9.0 August 2007 update; - capture files are named "frame[date]_[time].3dr"; - fixed minor bug in DrawPrimitiveUP() and DrawIndexedPrimitiveUP() capturing; - fixed: "Ready to capture" label is blinking randomly; - fixed: "Ready to capture" label does not apper, but 3D Ripper DX actually works; Version 1.4d --------------------------- - better fixed function support; - fixed bug: some meshes are wrongly recognized as 2D, and not captured; - updated to DirectX 9.0c April 2007;

Version 1.4c --------------------------- - fixed bug in MyCreateProcessW(); - fixed bug in SwapChainProxy(); Version 1.4b --------------------------- - DrawPrimitiveUP() and DrawIndexedPrimitiveUP() support; Version 1.4a --------------------------- - advanced texture capture: now can capture POOL_DEFAULT textures; - better renderstate verbose; - new import option: ignore if RGBWRITE is disabled; - fixed: installer does not retrive 3DS MAX 5.x path correctly; - fixed: crash when output directory does not exists; - fixed: crash on pre-transformed vertices; - fixed: buffer overrun in myWinExec() with long strings; Version 1.4 --------------------------- - full Shader Model 3.0 support; - instancing support; - new feature: Pre- and Post-TnL cache efficiency measurement; - faster capture; - fixed: low accuracy of Wavefront .OBJ texture coordinates; - minor fixes and enhacements in verbose code; - fixed installer: wrong directory for 3DS MAX 9.0 plugin; - support for apllications, using multiple direct3D devices; Version 1.3b --------------------------- - fixed Wavefront .OBJ export; - fixed: does not work if output directory name contains '.';

Version 1.3a --------------------------- - added support for applications using multiple Direct3DDevice() objects; Version 1.3 --------------------------- - optional Wavefront .OBJ export; - fixed 3DS MAX 5.0 support; - added 3ds max 9.0 support; - fixed bug: crash when DIP() is called with numPrimitives=0; - fixed bug: quartz.dll crash; - fixed bug: wrong reference counting of some objects; - fixed bug: wrong command line parameters passed if executable filename contains spaces; Version 1.2a --------------------------- - minor bugfixes; Version 1.2 --------------------------- - less intrusive, more stable capture; - much lower memory usage in "1 object = 1 drawcall" mode; - capturing all 8 texture coordinate sets; - all 8 texture stages are assigned as sub-mtls in 3DS Max; - minor enhancements; Version 1.1 --------------------------- - support for applications which use IDirect3DSwapChain->Present(); - remove double faces order added;




3d ripper dx для windows 7

3d ripper dx для windows 7


avatar